Addons · 1.4.0 · MarshalX

Emberwatch

Name an effect on a unit and get a tile, a cue and a banner when it lands, stacks or fades. Ships rules for your class and the Ignivar and Varkhul raid, and captures your own off your target.

  • combat
  • raid
  • interface

Install it from Addons → Browse inside the game.

On the left, Alerts and rules, five square alert tiles above the rules panel that produced them. On the right, An alert, a STUNNED banner across the view, the alert strip shut.

Settings

6 settings, changed in Addons → Installed → Configure. The loader draws these controls from the manifest, so this is the pane itself rather than a description of one.

  • Cue volume, on top of the game's own effects slider

    number · 0 to 1 · default 0.8

  • How loud a banner is

    one of · normal, large · default normal

  • Fire the rules that watch for an effect running out

    on or off · default on

  • Seconds left that counts as running out, for a rule that names none

    number · 1 to 30 · default 4

  • Most tiles to show at once

    number · 1 to 12 · default 6

  • Where an alert is drawn

    one of · strip, unit · default strip

Keys

2 default bindings, rebindable in the same place, and the manager says when one is already taken by the game.

  • Show or hide the alert stripAlt+E
  • Watch the effect on your targetAlt+Shift+E

What it declares

  • world.read
  • ui
  • sound
  • keys
  • storage

A disclosure, not a boundary. Addon code runs in the game page with the page's own globals in scope, so this is what the author says the addon is for rather than a limit the loader enforces. Read the source if that matters to you, and it should.

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